Halo: Reach PC Graphic Settings

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Today, we are going to benchmark Halo: Reach on the PC. Going to compare graphic level of detail from the lowest settings to the highest settings.
Halo Reach On PC Graphic Settings

The Master Chief’s iconic journey includes six games, built for PC and collected in a single integrated experience where each game is delivered over time. Whether you’re a long-time fan or meeting Spartan 117 for the first time, The Master Chief Collection is the definitive Halo gaming experience.

Showing the YouTube video from above, we are going to be looking at Halo: Reach from the Master Chief Collection on Steam video game graphics. Going to see if Halo: Reach is a CPU-bound video game or a GPU-bound video game. What does CPU and GPU-bound mean? Most video games are utilizing heavy on one spec of the hardware for your computer built. Most games will lean either to the CPU side or GPU side but there are rare cases that the video game can be both CPU and GPU Bound or in other term balanced. When you benchmark your video games, I recommend turning on vsync or making the video game run at locked 60 fps (frames per second) to see a better demonstration on what is being more utilize on hardware. I put in the graphs and information so that if you ever want to play this video game and not sure what to upgrade on your computer, you can see where if you have a bad CPU or bad GPU you can go ahead and upgrade that hardware.

Chart for PC specifications and hardware to run Halo: Reach on the PC – Showing off with my own PC rig along with the Minimum Specs to Recommend Specs.

 My PC Rig Minimum Specs Recommend Specs
CPU Intel Core i7-7700k @ 4.5 GHz Intel Core i5-2500T @ 2.3GHz | AMD Phenom II X4 965 Intel Core i7-4770K 3.5 GHz | AMD FX-9590
GPU ASUS ROG NVIDIA GTX 1080(OC) NVIDIA GeForce GTX 650 TI | AMD Radeon R7 260 NVIDIA GeForce GTX 980 TI | AMD Radeon R9 FURY X 4GB
Halo Reach PC Graphic Settings CPU and GPU Benchmark

From the graph above, You can see a slight increase from both the GPU side and also CPU but for Halo: Reach its on the heavy side focus on CPU. Halo: Reach from the testing is more tied onto the CPU-Bound.

Halo: Reach PC Graphic Settings
Michael Morris

Michael Morris

Just a fellow online content creator making videos on YouTube and streaming over on Twitch. Joined the furry fandom in 2009 as a black dragon name Breakie.

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About Me

Breakie the dragon is a YouTuber and Twitch Streamer making content since 2007. Love playing video games on the PC and want to share the passion to the world.

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